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T-Rex Texturing with Mari

Creating a diffuse texture, Specular, Bump and Normal map with Mari. I`ve painted all the textures with alpha masks, so the model`s base color can be change endlessly. I did not made the model, it was downloaded from the turbosquid.com. Shaded and rendered with the Marmoset toolbag 3.

Final Texture

Final Texture

Final Texture

Final Texture

Diffuse and Specular Map

Diffuse and Specular Map

Different color versions

Different color versions

Phases from the original model until the final texture: original model - wireframe - normal - baked normal - specular color - final texture - B color version - c color version

Phases from the original model until the final texture: original model - wireframe - normal - baked normal - specular color - final texture - B color version - c color version

T Rex Texturing Reel